I am Tiago C.
I have worked in some companies as a software engineer, mainly in the game industry, but I also dedicate myself to studying areas related to VR/AR and artificial intelligence.
I have experience with the Unity3D engine, with multiple publications for Android, iOS, Xbox, Nintendo Switch, and Steam. I primarily worked on frontend game programming, but I have also worked with backend systems in .NET and using platforms for serverless such as PlayFab, Beamable, and Firebase.
![](images/sea-creatures-icon.jpg)
3D game made in Unity3D and programmed in C#. Currently published for the Android platform.
Check out on the PlayStore.
![](images/raccoon-icon.png)
3D game made in Unity3D and programmed in C#. Currently published for the Android platform.
Check out on the PlayStore.
Open-source library for TCP connection management. Includes examples of chats, games, and distributed systems. Access it here!
Java library for creating and managing neural networks for artificial intelligence implementation.
Access it here!Tool available for purchase on the AssetStore for implementation in projects. Access it here!
Address
São Paulo, Brasil
Phone
+55 17 98181-9299
tiago_sa@msn.com